Service

GPU & High Performance Engineering

Compute-intensive applications and low-loss data paths: C/C++, GPU computing, Vulkan, streaming and GPU cloud infrastructure.

  • C / C++
  • GPU Computing
  • Vulkan
  • 3D Rendering
  • WebRTC
  • Video Streaming
  • Performance Optimization
  • GPU Cloud Infrastructure

For compute-intensive workloads, every percent of performance and every transferred-byte ceiling matters. We develop and optimize applications for GPU hardware and design low-loss data paths – from C++ core systems to streaming pipelines.

Services

  • Performance engineering in C/C++: profiling, bottleneck analysis, optimization
  • GPU computing and Vulkan-based rendering
  • Streaming solutions (WebRTC, video) for interactive content
  • GPU cloud infrastructure: architecture, scheduling, cost

Deliverables

  • Performance analysis and optimization
  • GPU computing and rendering implementation
  • Streaming/video pipelines
  • GPU infrastructure design and cost model

Pricing on request – depending on scope and architecture.